Yesterday’s world of stereoscopy, TONIGHT!
GAMMA 3D IS TONIGHT! ONE NIGHT ONLY!
So, see you at the SAT!
1195 St-Laurent Blvd., Montreal
Starts at 9pm, Costs $5. (Unless you have a MIGS badge, in which case it starts at 7 and is FREE.)
Meanwhile, have an exclusive look at Kokoromi/Polytron’s gamma 3d entry, super HYPERCUBE, featured on brand-new boingboing games site, offworld.


Comments 4
I am a bit sad that a game called super HYPERCUBE does not appear to have any hypercubes in it …
Posted 19 Nov 2008 at 5:59 pm ¶Head tracking is cool though!
Posted 19 Nov 2008 at 5:59 pm ¶I create animation and applications for use in immersive 3D dome systems. I’ve been putzing around with anaglyph animation lately–good old red and blue. I wonder how your hypbercube application would look in an immersive system…or maybe your system IS immersive? Very curious to see it now! Good luck with your project. Cheers,
Posted 19 Nov 2008 at 6:06 pm ¶–ek
My friend and I had a good time, even though we managed to mistake Petri and Jason for other fairly renowned people… Guess we all carry our share of blunders.
- Too bad the controls for Fireflies were broken, it didn’t look bad.
- Toad was all right but maybe a little rough on the timing.
- Blatto had a great tunnel effect although the triangles weren’t always working properly.
- Good trippy times with Depths after a few beers.
- Paper Moon was great, very well done.
- Hybercube spoke for itself.
Although I am not sure the use of 3D was exactly crucial or greatly applied to the play of every game, it did add at least a little to the overall aesthetic experience. After a few tries (and beers I guess…) the effect did mostly kick in for both of us.
You shall expect us again next year.
Posted 20 Nov 2008 at 1:42 am ¶