Archive Page 2

BarCamp coverage in the Gazette, though strangely lacking on the relevant GAMMA details, includes some coverage of the Kokoromi crew. Check out page A2 of Sunday’s print edition for a photo of Heather and Damien listening intently.



Kokoromi collective
Originally uploaded by sfllaw.

Yesterday was BarCamp Montreal, the first local manifestation of the international geek show’n'tell phenomenon. Kokoromi was in attendance, talking about GAMMA 01 and showing the latest version of our game, GLEE!

The response was great, and we made a lot of new friends in the Montreal web development community. Props to Fred Ngo and the whole organizing crew!

Bonafide network nerd Simon Law captured the whole event on camera, check out his flickr set here.

The DJs for the Arcadia portion of the event (from 9 to closing) have been announced! The SAT in co-production with Arcadia are bringing a trio of MixSession DJs to the stage: Jan Pienkowski, Taxi Nouveau, and DJ Guapo. Taxi will be doing a chiptune performance in addition to his DJ set. It’s gonna be an eclectic night of booty-shakin!

Also the price for the event has been announced - a mere $8! You have NO excuse to miss this show…

Annonce/Announcement:
Français
English

We’ve confirmed the performers for the Montreal International Game Summit closing event, and we’re happy to announce that we’ll have Toronto’s dreamy I am Robot and Proud and international game music soopastahhs Freezepop, most recently of Guitar Hero fame, as the musical engines behind the GAMMA games from 6 to 9 pm. So, pick up your passes to MIGS and we’ll see you there!

Notre information permanente est maintenant disponible en français!
Pour apprendre comment et pourquoi créer un jeu GAMMA, suivre les liens situés en haut de cette page web.

We’re excited to officially announce that GAMMA 01 : Audio Feed will be the closing party for the Montreal International Game Summit, and opening party for Festival Arcadia. What does this mean for us? Well, a pair of extremely fun parties, lots of event cross-promotion, and a stellar guest list full of our heroes in indie and experimental game development - for instance, MIGS keynote speakers include:

  • - President and COO of Nintendo of America Reggie Fils-Aimé
  • - Game technology innovator and peerless experimenter Ken Perlin
  • - Master prototypers Chaim Gingold and Chris Hecker, both members of Will Wright’s Spore team (Chris was the 2006 recipient of the IGDA’s Community Contribution Award for his work promoting indie and experimental games)

and most recently announced:

  • - Tetsuya Mizuguchi, creator/producer of Space Channel 5, Rez, Lumines and other ground-breaking games over his long and innovative career

So, needless to say, we’re looking forward to a fantastic event! The private MIGS party (for conference attendees only) will go from 6 to 9, then the doors will open to the public for the Arcadia opening party from 9 to 3.

See you there!

Picture this: It’s midnight at a hip downtown nightclub in the heart of Montreal. The music thumps, the crowd bumps, and the room dances with lights from the projections on six giant screens.

The screen images are pulsing with the music, but this is no VJ set. At the base of each projection screen, a game controller snakes out of a high-end computer and flat-screen monitor. These are all games!

Groups of partygoers gather around the stations to watch their friends, and take turns playing and strategizing. Everyone’s playing - artists, club kids, and late night revelers mingle with game execs and developers from around the world.

This is GAMMA 01 : Audio Feed

We invite you to create a live-music-driven game for our inaugural event on November 9th. After the event, the games will be archived here on the GAMMA web site. For all the juicy details, check out our developer discussion boards, or email gamma AT kokoromi.org

See you on the 9th!

Hello, World.

10Sep06

It’s GAMMA 01 : Audio Feed!

We’re Kokoromi, a small group of game developers in Montreal, Quebec, with a mission to create and promote artistic and experimental gameplay. Our goal is threefold: to create small experimental games, to encourage creative games industry-wide, and to promote these games as an art form, here in Montreal.

GAMMA is Game Art Montreal, and 01 is the first in a (hopeful) series of art-game events in this city. On November 9th, we’ll be at the SAT with Audio Feed, a curated music game art event. Stay tuned to this space for more info, updates, and news leading up to the event!

Kokoromi - Phil Fish, Heather Kelley, Damien DiFede


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